Epic Games, the creator of the popular game Fortnite, has been hit with a hefty fine of over $1.2 million in the Netherlands for alleged violations of child consumer safety laws. The fine comes as a result of the company’s practices in the Fortnite Item Shop, where aggressive marketing tactics targeting children have raised concerns.
The Netherlands’ Authority for Consumers and Markets (ACM) accused Epic Games of using phrases like “buy now” and “get it now” in the Item Shop, which they claim are harmful to young children. The timed countdowns and hard-sale ads in the shop are said to create a sense of urgency and fear of missing out, leading to impulse purchasing among children.
Epic Games has contested the ruling, arguing that changes to its microtransactions would actually harm consumers rather than the company. The company is awaiting the result of its appeal, which is expected on May 24, and has until June 10 to comply with the ACM’s requests for change.
The issue of microtransactions in gaming has been a hot topic of debate, with many players expressing concerns about the impact of these practices on users, especially children. While some argue that microtransactions can help developers release more content, others believe they can be deceptive and exploitative.
As Epic Games navigates this legal battle, the gaming community continues to discuss the broader implications of microtransactions and item shops in the industry. The ruling against Epic Games in the Netherlands has sparked further conversations about the ethics of marketing to children and the need for consumer protection in the gaming world.