Actions speak louder than words: Join us for the Diversity in Gaming Lunch at GamesBeat Summit 2024, presented by ESA

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Women are making significant strides in the game industry, with more female developers, leaders, and iconic characters emerging than ever before. This trend reflects the growing number of women gamers worldwide and the increasing importance of creating safe and inclusive online spaces for them.

The Entertainment Software Association (ESA) is at the forefront of promoting diversity, equity, and inclusion in the gaming industry. Senior vice president Aubrey Quinn emphasizes the need for authentic voices and stories in games, highlighting the industry’s shift towards a more diverse workforce to cater to a global player community.

As part of their commitment to diversity, ESA is hosting the second annual Diversity in Gaming Lunch at the GamesBeat 2024 Summit. The event will feature discussions led by industry thought leaders, including representatives from Electronic Arts, Riot Games, and LinkedIn, who will share insights on creating inclusive games and supporting a multicultural workforce.

Gina Joseph, chief strategy officer of GamesBeat and VentureBeat, stresses the importance of intention and impact in promoting inclusivity in gaming. The partnership with ESA for the Diversity in Gaming Lunch aims to drive real change in the industry and provide attendees with actionable insights for a more diverse and inclusive future.

To attend the Diversity in Gaming Lunch, interested individuals can register for the GamesBeat Summit 2024 and RSVP for the lunch during the registration process. This event promises to be a valuable opportunity for industry professionals to network, learn, and contribute to the ongoing efforts towards a more equitable gaming landscape.

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