Toronto Symphony Orchestra opts for video game music over traditional classics – Toronto

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The Toronto Symphony Orchestra is breaking away from tradition this weekend with a unique showcase of video game soundtracks from popular titles like “World of Warcraft” and “Assassin’s Creed.” The unconventional concert, presented by Game On!, features songs from 14 different games, each accompanied by customized video game footage to enhance the experience.

Principal conductor Andy Brick has carefully selected pieces that lend themselves well to an orchestral interpretation, such as the expansive and Chopin-inspired “Cohen’s Masterpiece” from the game “Bioshock.” Brick emphasizes the importance of choosing music that allows the orchestra to fully immerse themselves in the performance.

While some video game music is already symphonic in nature, others require radical translations to fit the orchestral setting. Brick, along with the orchestra, has worked closely with composers to ensure a seamless transition from digital to analog instruments.

The upcoming show in Ottawa by the National Arts Centre Orchestra will feature the iconic “Final Fantasy” soundtrack, composed by Nobuo Uematsu. The senior manager for artistic planning at NAC believes that the rich and immersive music of “Final Fantasy” is perfect for a concert hall setting and is eager to see the diverse audience it attracts.

These innovative concerts not only provide a unique experience for attendees but also offer a much-needed revenue boost for orchestras struggling to regain their footing post-pandemic. As the worlds of gaming and symphonic music continue to intersect, the future looks bright for video game music in the orchestral setting.

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